2/23/2013

LAS VEGAS - STUDY TRIP - CIRQUE DU SOLEIL

12 th FEBRUARY 2013
 Architecture Tour on the Strip
Greg Lynn explaining City Centre Complex
KA Backstage giant moving Stage
 Zarkana Backstage
 Zarkana Backstage giant LED screen
 Zarkana Backstage tour
 Zarkana Backstage moving stages
Zarkana Stage Preparation
Dinner at Restaurant PUCK
 7pm ZARKANA Show
 SUPRASTUDIO at Zarkana Show 


  9:30pm KA Show
 KA interior
 KA wheel of death

2/22/2013

POP UP DISPLAY REVIEW 14th JANUARY


REVIEW OF THE SECOND TASK
UCLA PERLOFF HALL ROOM 1243C 
GUESTS: Andrew Kovaks (UCLA Fellowship) and Jorge Ayala (Aya Studio Paris, AA visiting school Paris)





2/18/2013

Pop-Up Display- Rudy Spiridon

Pop-Up Display- Rudy Spiridon


In this phase of the research, I adapted the previous project's moving relationship between a "moving object" and an enclosed surface into a pop-up display. 

The pop-up shop is composed of three primary surfaces, each with a different degree of inclination, and openings that vary in height respectively. 

The "moving object" in this case is designed with three different geometric endings, each representing a different lighting fixture (see the bottom, and second from bottom images) that are able to plug-into any of the three openings of the shop's surface.

To allow this device to move from one opening to another, canals with identical cross sections are articulated in the envelope to guide this motion.

The moving device's different shape-endings -while geometrically distinct from each other- maintain edges that are adjacent to the canal's cross section. In doing so, the canals maintain a reduced and uniform expression in which the moving device can move freely irrespective of its orientation. 

the canals have a shared meeting point at the roof of the display shop, a "buffer zone", where the moving device can be reoriented before continuing its path to an opening.

When users enter the display shop, they are able to evaluate each lighting fixture (represented in the different "endings" of the moving device) from every opening of the enclosed surface. The latter's primary surfaces (as described above), have different degrees of inclination, and the opening within each is at a different height; this allows an evaluation of any given lighting fixture from varying set-ups.






David Stamatis_ Pop-UP Display






The Pop-Up is intended to display Samsung's new Smart Screen LED Displays. The object is intended to exist within a public plaza. There are two mechanical movement ideas. The first deals with telescoping displays that sit within a kinda faceted landscape infrastructure, the displays telescope in and out of two large openings that help define the form of the overall object. Each opening is covered with a translucent flexible fabric that allows clear view of each display when they come in direct contact and diffuses the light from the LED TV when they are separated to create an ethereal light effect. The second mechanistic movement involves a turn-table like rotation of the entire object to reorient its position in relation to people view the Pop-Up object.
The Pop-Up object is aware of and interacts with users based on proximity and location.




Hongkai LI-Pop-up Display Space-Peanut Haircut


 

This project is a pop-up space learning from my former concept" mass in motion-peanut volume". This time I revised the inner peanuts as a space with round opening connected to exterior. Meanwhile, the envelope  generated by the moving peanuts also has openings connected to exterior. When putting moving peanut into the envelope. the in-between space became ambiguous according to the movement. Finally , this ambiguous space is reinforce by lighting the peanut interior.

2/17/2013

Behrokh Govari - Pop-up Display Space


The project is intended as a pop-up space for clothes. The concept is drawn from my former project “mass in motion”. I tried to keep the same movement of an element from inside towards the outside. The envelope and facade are animated by moving transparent boxes, which are displaying the new products, so the façade is alive during the day and attract people to go inside the shop. Each box has different movements, at different levels and by such creating different results. The one in the first floor creates two different spaces by its movement (private and public space) the second one which is moving in the upper level is not only about generating the entrance but it is also about attracting people to go inside the building.


2/06/2013

CELENE LEHRER & LAUREN RATH - Pop-Up Display Space





interior view of model
looking up at ceiling
section - position 1

section - position 2



plan - position 1

plan - position 2

rendering looking in from street

interior rendering



The project is intended as a pop-up venue for product launch events for a prominent vodka brand.  The facade of the building “comes alive” and assumes changing postures and poses.  The interior environment takes on a strange fluidity that absorbs and dislocates inhabitants from the outside environment as an immersive brand experience.   The continuous undulating motion and tremulous specular effects allure passersby and draw them inside the building.  

Strands of fixed-length ball chain are suspended to create a moving architectural installation that transforms from diaphanous wall to awning.  The chains are threaded between fixed overhead tracks and automated jointed tracks that contort to change the form of the interior environment and its relationship to the street.  

The volumes created by the ball-chain are interlaced to create a “marching band” effect as the strands move past each other; they sometimes appear conjoined and at times seem discrete.  The forms convey a sense of overhead crowdedness, as their pressing, intertwined bodies consume one another and change the nature of the space below.  The interior ceiling volume is designed to dip downwards and compose circulation patterns by impeding movement in certain areas, creating eddied areas of repose.  

The bottles are arrayed along the back wall, backlit to emphasize their iconic silhouette.  The changing form and figure of the façade obscures and reveals the product.  The bottles seem to constantly come in and out of focus, drawing attention to the brand identity. 

2/04/2013


matt CORBITT andrew RAFFEL - Pop_Up Display



Exploring the trend of the short-term sales space, a pop-up shop was designed taking inspiration from the skill-crane arcade game. The shop acts much like an automated teller machine, where the users don't inhabit the space but take a single position for the observance and subsequent acquiring of a toy. The concept generates spectacle through the use of a team of robotic claws. Each claw moves along a tracked path picking up a toy and delivering it to the recipient. The tunnel frame is defined by an elevated midpoint. Working in parallel the tunnels bent semblance and the teams choreographed manner creates a surprising hide-and-reveal effect, where each claw emerges from the far end of the tunnel and either spins then slides towards the recipient or teases those awaiting by retreating to the back. This sequence extends to each claw creating an eccentric dance of alternation.